| Date Released | | 11/30/1999 |
| Duration | | 03.00.06 |
| Artist | | Chris Maynard |
| PM | | Chris Maynard |
| Producer | | cmiVFX |
| Chapters | | 9 |
Choosing the right path for your project
For the last few years, there has been a popular "Buzz Word" going around the FX industry. FBX, or FilmBox file format, is a common 3d geometry format used by most of the popular 3D animation and Compositing software applications. With the advent of proper 3d tools inside of Flame, artist's have the ability to import modeled geometry and camera data from there 3D animation programs. This allows for congruent camera animations and projection mapping inside of fusion while allowing for the ability of additional compositing and color correction at this level of the production pipeline. Learn how to decipher when FBX is the right option for your composite.
"Action In Batch"
is not only a pun, it is a workflow for procedural and layered compositing being mixed. Specific to the lesson, we talk about the correct tools to get the job done as well as several alternatives to show limitations in workflow. We designed this workflow to expand your knowledge to better assist your own projects that may or may not require specific tools.
Primitives
There is an acronym that best describes the most efficient way of working. "K.I.S.S.", (not the rock band from the 80's) or better known as "Keep It Simple Stupid", is a phrase that came about many years ago. It's usually said in the context that one is creating more work for themselves then necessary. We show you how to break down our project with the greatest efficiency. (Then we show you alternative methods just to satisfy your curiosity.)
Projections
Sometimes parallax in a shot or clean plate can not be solved with primitives and textures alone. We will run you through several projection examples including one difficult one that is key to getting our shot to work. We know you will use this in the future to ad depth to many of your shots.
Managing large batch trees: We want to be clear about one thing, this is a HEAVY project. Its got many layers of materials in a large format. We cover some tips and tricks in order to "WIN" the war on action VS. CPU power. This includes everything from naming conventions to visual layouts.
Animating things quickly
This video will waste no time on setting individual animations the require tweaking a a control curve. Instead of that laborious technique, we show the efficient usage of track style animation control. We set up more then 25 layers of animation in minutes.
FBX or FilmBox 3d file format was acquired by Autodesk and is integrated into all of their products including Maya and Flame. We show you a complete 3d scene in FBX including animated camera created in a 3d software application that you can use inside of Flames action via the import node. We show you how and when FBX should be used in Flame.
Keywords: Autodesk Flame, Autodesk smoke, Autodesk Combustion, FBX